Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes disastrously wrong due to Artie Ming's commander’s error or incompetence, but Artie Ming survive. |
3 |
30 |
Cover for the commander and gain an Ally. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
31 |
Advanced training in a specialist field |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Artie Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Scout (Explorer). |
9 |
51 |
Artie Ming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Artie Ming fail to help. Gain an Enemy. |
9 |
51 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
10 |
51 |
Continued as Scout (Explorer). |
10 |
52 |
Spend several years jumping from world to world in Artie Ming's scout ship. |
10 |
55 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Courier (Scout). |
11 |
55 |
Continued as Scout (Explorer). |
11 |
58 |
Artie Ming's ship is damaged, and Artie Ming have to hitch-hike Artie Ming's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 6 Contacts. Gain 1 Enemies. |
12 |
59 |
Continued as Scout (Explorer). |
12 |
60 |
Artie Ming have no idea what happened to Artie Ming – they found Artie Ming's ship drifting on the fringes of friendly space. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Artie Ming accepted an offer of inducements to betray Artie Ming's faith. Gain 670,000 in cash. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |