Retired Correspondent Betsy Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 75 F 1 (-2) 1 (-2) 1 (-2) 13 (2) 5 (-1) 6 (0)111D56
Diplomatic
 
Skills
Admin 0
Art (Presentation/Write) 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Diplomat 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Mechanic 0
Persuade 1
Profession (Sports) 0
Recon 1
Science (Physical Sciences/Chemistry) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter12
Agent Intelligence Field Agent22
Entertainer Journalist Correspondent45
Drifter Scavenger 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Eileen Griffin Enemy 0 3 2 1 Cassilldan (F/93)
Charley Andrews Enemy 0 2 5 1 Cassilldan (M/37)
Alan Fillanes Enemy 0 2 3 4 Yilean (M/68)
Rosie Payne Contact 2 2 1 3 Cassilldan (F/68)
Sybil Wright Contact 3 0 1 3 Cassilldan (F/76)
Relationship becomes more moderate.
Arnold Miller Contact 2 2 1 0 Cassilldan (M/59)
Frankie Grant Contact 2 0 1 3 Suerrat (F/94)
Frankie Grant has life-changing event that creates new responsibilities.
Morton Schmidt Contact 3 0 1 0 Cassilldan (M/41)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Betsy Miller refused an offer of inducements to betray Betsy Miller's faith. Gain 3 enemies.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 25 Someone more charismatic but less devout than Betsy Miller has become Betsy Miller's superior.
2 26 Forced to muster out.
3 26 Became a Agent (Intelligence).
3 29 Betsy Miller went above and beyond the call of duty.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Continued as Agent (Intelligence).
4 33 Advanced training in a specialist field.
4 34 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 34 Voluntarily left Intelligence
5 34 Became a Entertainer (Journalist).
5 35 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5 38 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
6 38 Continued as Entertainer (Journalist).
6 40 Spend time with an alien race. Gain a contact.
6 42 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
7 42 Continued as Entertainer (Journalist).
7 45 Invited to take part in a controversial event or exhibition that injures Betsy Miller's social standing.
7 46 Promoted to Entertainer (Journalist) rank 3.
8 46 Continued as Entertainer (Journalist).
8 48 Invited to take part in a controversial event or exhibition that improves Betsy Miller's social standing.
8 50 Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent.
9 50 Continued as Entertainer (Journalist).
9 54 Scarred. Fully recovered.
10 54 Failed to qualify for Merchant Academy.
10 54 Became a Drifter (Scavenger).
10 56 Betsy Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 59 Good fortune.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 64 Lost eye or limb. Owe 5,000 for medical bills.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 65 Gained a contact.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 69 Gained a contact.
15 72 Aging Crisis. Owe 50,000 for medical bills.
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