Retired Captain Bettie Lawrence  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 4 (-1)1116C4
Constantly scratching an itch
 
Skills
Animals 0
Art (Presentation/Write) 1
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (M-drive) 2
Gun Combat 0
Investigate 1
Language (Trokh (Aslan)) 1
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Science (Space Sciences/Cosmology) 1
Science (Social Sciences/Economics) 1
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Captain79
Scholar Field Researcher 24
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Fannie Hunt Rival 1 1 0 1 Ziadd (F/26)
Imogene Holland Contact 0 0 1 0 Zhodani, Imperium (F/28)
Imogene Holland is a member of an organisation which holds a generally opposite view of the Traveller.
Sampson Corney Contact 6 2 1 6 Ziadd (M/19)
Sampson Corney gains in power and influence.
reconciliation.
Sampson Corney’s relationships have begun to affect the character.
Patsy Mahon Contact 2 1 4 1 Zhodani, Imperium (F/81)
Evans Egerton Contact 2 0 1 2 Ziadd (M/15)
Alta Gregory Contact 0 2 4 0 Iltharan (F/43)
Alta Gregory is out of contact doing something interesting but not suspicious.
Claud Hawkins Rival 1 2 0 1 Ziadd (M/68)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Scavenger).
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Drifter (Scavenger).
2 24 Betrayed by a friend. One of Bettie Lawrence's Contacts or Allies betrays Bettie Lawrence, ending Bettie Lawrence's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Make an unexpected connection outside Bettie Lawrence's normal circles. Gain a Contact.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Bettie Lawrence's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 38 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
7 38 Became a Scholar (Field Researcher).
7 40 Gained a contact.
7 42 Promoted to Scholar (Field Researcher) rank 1.
8 42 Continued as Scholar (Field Researcher).
8 46 Advanced training in a specialist field.
8 46 Promoted to Scholar (Field Researcher) rank 2.
9 46 Continued as Scholar (Field Researcher).
9 50 Refuse to join a cheat in some fashion.
10 50 Continued as Scholar (Field Researcher).
10 51 An expedition or voyage goes wrong, leaving Bettie Lawrence stranded in the wilderness.
11 51 Returned to Merchant (Merchant Marine).
11 55 Embroiled in legal trouble.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Merchant (Merchant Marine).
12 59 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Merchant (Merchant Marine).
13 63 Make an unexpected connection outside Bettie Lawrence's normal circles. Gain a Contact.
13 63 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Continued as Merchant (Merchant Marine).
14 67 Make an unexpected connection outside Bettie Lawrence's normal circles. Gain a Contact.
14 67 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Continued as Merchant (Merchant Marine).
15 68 Make an unexpected connection outside Bettie Lawrence's normal circles. Gain a Contact.
15 71 Promoted to Merchant (Merchant Marine) rank 7.
15 71 Forced to muster out.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 71 Became a Believer (Holy Warrior) with the new title Hopeful.
16 75 Bettie Lawrence faith is shaken.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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