Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Abuse Clementine Hunt's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Clementine Hunt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
Special assignment or duty on board ship. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Vessel participates in a notable military engagement. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Army (Cavalry) with the new title Private. |
8 |
50 |
Advanced training in a specialist field |
8 |
50 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Voluntarily left Cavalry |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
54 |
Spent the college years partying. |
9 |
54 |
Graduated. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
58 |
Make an unexpected connection outside Clementine Hunt's normal circles. Gain a Contact. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
62 |
Forced to continue current assignment. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Given advanced training in a specialist field |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
74 |
Imperial trade restrictions force Clementine Hunt out of business. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |