Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Severely injured. Owe 1,250 for medical bills. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Merchant (Merchant Marine). |
5 |
28 |
Given advanced training in a specialist field |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Failed to qualify for Merchant Academy. |
7 |
32 |
Switched to Drifter (Wanderer). |
7 |
35 |
A new romantic starts. Gain an Ally. |
8 |
36 |
Voluntarily left Wanderer |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
37 |
Cleo Payne refused an offer of inducements to betray Cleo Payne's faith. Gain 1 enemies. |
8 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
42 |
Cleo Payne secretly provide religious rites for a dying leader or noble, although they do not share Cleo Payne's faith. Gain an Ally in the family and a Rival who disagrees with Cleo Payne's choice. |
10 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
46 |
Cleo Payne accepted an offer of inducements to betray Cleo Payne's faith. Gain 370,000 in cash. |
10 |
48 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
11 |
48 |
Retired. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Accused of a crime. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |