Retired Senior Crewman Debbie Strachan  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 7 (0)111517
Painstaking, Strong chin
 
Skills
Art (Performing) 0
Athletics (Dexterity) 1
Broker 0
Carouse 2
Deception 1
Drive (Mole) 1
Electronics 0
Investigate 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Colonist) 0
Stealth 1
Steward 0
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 25
Drifter Barbarian 01
Agent Law Enforcement Rookie01
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman15
Believer Mainstream Believer Lay Person01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Adelle Oneil Enemy 0 3 1 2 Urunishani (F/28)
Tempie Rand Rival 2 1 1 2 Vanejenese (F/67)
Tempie Rand gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 19 Works is especially well received and popular, making Debbie Strachan a minor celebrity
2 22 Continued as Entertainer (Performer).
2 25 Works is especially well received and popular, making Debbie Strachan a minor celebrity
3 26 Continued as Entertainer (Performer).
3 30 Criticised a questionable political leader on Debbie Strachan's homeworld, causing his downfall. Gain an Enemy
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 31 Public opinion turns on Debbie Strachan.
4 34 Forced to continue current assignment.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 37 Works is especially well received and popular, making Debbie Strachan a minor celebrity
5 38 Forced to muster out.
6 38 Failed to qualify for Explorer (Scout).
6 38 Became a Drifter (Barbarian).
6 40 Debbie Strachan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Agent (Law Enforcement) with the new title Rookie.
7 41 Debbie Strachan's work ends up coming home with Debbie Strachan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 41 Failed to qualify for Surveyor (Scout).
8 41 Switched to Drifter (Scavenger).
8 43 Betrayed by a friend. One of Debbie Strachan's Contacts or Allies betrays Debbie Strachan, ending Debbie Strachan's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 Amnesia.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Merchant (Merchant Marine).
10 51 Given advanced training in a specialist field
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Merchant (Merchant Marine).
11 55 A good deal ensures Debbie Strachan is living the high life for a few years.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Continued as Merchant (Merchant Marine).
12 57 Embroiled in legal trouble.
12 59 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Merchant (Merchant Marine).
13 61 Bankrupted by a rival. Gain the other trader as a Rival.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 62 Debbie Strachan accepted an offer of inducements to betray Debbie Strachan's faith. Gain 30,000 in cash.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 65 Retired.
15 66 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 70 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 40,000 for medical bills.
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