Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Delma Peck left the community. |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
28 |
Delma Peck efforts do not go unnoticed by the Imperium. |
3 |
30 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
33 |
time as a ruler or playboy gives Delma Peck a wide range of experiences. |
5 |
34 |
Continued as Noble (Dilettante). |
5 |
37 |
Inherit a gift from a rich relative. |
6 |
38 |
Continued as Noble (Dilettante). |
6 |
40 |
Become deeply involved in politics on Delma Peck's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Dilettante) rank 3. |
7 |
42 |
Continued as Noble (Dilettante). |
7 |
43 |
Contact with Government. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
47 |
A revolution, attack or other unusual event throws Delma Peck's life into chaos, forcing Delma Peck to leave the planet. |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Delma Peck's Contacts or Allies betrays Delma Peck, ending Delma Peck's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Psion (Adept). |
10 |
51 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Psion (Adept). |
11 |
57 |
Psionic strength increases. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Psion (Adept). |
12 |
60 |
Spent time mastering mind and body. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Psion (Adept). |
13 |
66 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
67 |
Delma Peck come into conflict with a splinter group Delma Peck's own religion which maintains Delma Peck's version is the wrong one. Gain 3 Rivals. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
15 |
70 |
Gain a mentor. |
15 |
71 |
Promoted to Psion (Psi-Warrrior) rank 1. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Continued as Psion (Psi-Warrrior). |
16 |
74 |
Experimented on by a corporation, government, or other organisation |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |