Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Make an unexpected connection outside Delphia Stewart's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Imperial trade restrictions force Delphia Stewart out of business. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Delphia Stewart do not know what happened to Delphia Stewart. There is a gap in Delphia Stewart's memory. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Delphia Stewart secretly provide religious rites for a dying leader or noble, although they do not share Delphia Stewart's faith. Gain an Ally in the family and a Rival who disagrees with Delphia Stewart's choice. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Delphia Stewart's belief system ambush Delphia Stewart. |
9 |
48 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
49 |
Encounter a Psionic institute. |
10 |
49 |
Tested for psionic powers |
10 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
52 |
Became a Psion (Adept). |
11 |
54 |
Psionic abilities make Delphia Stewart uncomfortable to be around. One contact or ally becomes a rival. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Psion (Adept). |
12 |
59 |
Pick up potentially useful information using Delphia Stewart's psychic powers. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Psion (Adept). |
13 |
62 |
Gift causes a former ally to turn on Delphia Stewart and betray Delphia Stewart. One Ally or Contact becomes an Enemy. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |