Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Soulhunter (Commando) with the new title Least Claw. |
2 |
24 |
Commanding officer takes an interest in Elma Cowen's career. |
2 |
26 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
3 |
26 |
Continued as Soulhunter (Commando). |
3 |
30 |
Elma Cowen's vessel participates in a notable engagement. |
4 |
30 |
Continued as Soulhunter (Commando). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Moved to a new world. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Voluntarily left Wanderer |
7 |
40 |
Became a Entertainer (Artist). |
7 |
42 |
Invited to take part in a controversial event or exhibition that improves Elma Cowen's social standing. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
47 |
One of Elma Cowen's pieces of art is stolen, and the investigation brings Elma Cowen into the criminal underworld. |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
52 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Artist) rank 2. |
10 |
52 |
Continued as Entertainer (Artist). |
10 |
55 |
Gained a contact. |
10 |
56 |
Promoted to Entertainer (Artist) rank 3. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Artist). |
11 |
59 |
Join homeworld’s celebrity circles |
11 |
59 |
Gain a contact |
11 |
60 |
Promoted to Entertainer (Artist) rank 4. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Voluntarily left Artist |
12 |
60 |
Retired. |
12 |
61 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |