Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Enid Sim is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Enid Sim accepted an offer of inducements to betray Enid Sim's faith. Gain 80,000 in cash. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Enid Sim spend a great deal of time on the fringes of Charted Space. |
4 |
29 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Enid Sim's ship is damaged, and Enid Sim have to hitch-hike Enid Sim's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
38 |
Became a Scholar (Physician). |
7 |
39 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
39 |
Became a Merchant (Free Trader). |
8 |
41 |
Imperial trade restrictions force Enid Sim out of business. |
9 |
41 |
Became a Rogue (Pirate) with the new title Lackey. |
9 |
45 |
Crime pays off. Gain victim as Enemy. |
10 |
45 |
Voluntarily left Pirate |
10 |
45 |
Switched to Drifter (Wanderer). |
10 |
47 |
Suffer from a life-threatening illness. |
11 |
47 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Enid Sim is sent to a new community or parish to preach The Word among the poor. |
11 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Enid Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Enid Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
59 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Enid Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Continued as Believer (Missionary/Humanitarian). |
15 |
64 |
Enid Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
64 |
Retired. |
16 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |