Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Faith Andrew's work ends up coming home with Faith Andrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Faith Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Faith Andrew refused an offer of inducements to betray Faith Andrew's faith. Gain 5 enemies. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Faith Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Faith Andrew is sent to a new community or parish to preach The Word among the poor. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Faith Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Died at age 40 |