Retired Settler Francis Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 75 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0)111127
Snobbish, Heart Broken, Always has a sweaty brow
 
Skills
Admin 1
Animals 0
Astrogation 0
Carouse 2
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Striking) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Rogue Enforcer 01
Rogue Pirate Henchman11
Citizen Colonist Settler35
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Believer Mainstream Believer Initiate12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jean Lord Enemy 0 3 1 0 Florian (F/55)
Monroe Mitchell Ally 2 0 1 1 Florian (M/61)
Monroe Mitchell has life-changing event that creates new responsibilities.
Donald Murphy Rival 1 1 1 3 Florian (M/57)
Max Connell Enemy 0 4 2 1 Ne Kraeda ren Kelva (M/26)
Wilmer Castillo Contact 2 1 0 3 Answerin (M/33)
 
Term Age History
1 18 Failed to qualify for Merchant Marine (Merchant).
1 18 Became a Drifter (Barbarian).
1 21 Find Ancient Technology.
2 22 Continued as Drifter (Barbarian).
2 24 Betrayed by a friend. One of Francis Ward's Contacts or Allies betrays Francis Ward, ending Francis Ward's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Rogue (Enforcer).
3 26 Crime pays off. Gain victim as Enemy.
4 28 Attempted to change assignments.
4 28 Switched to Rogue (Pirate) with the new title Lackey and previous rank.
4 31 Moved to a new world.
4 32 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
5 32 Voluntarily left Pirate
5 32 Became a Citizen (Colonist).
5 35 Advanced training in a specialist field.
5 36 Forced to continue current assignment.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 37 Francis Ward's business expands, Francis Ward's corporation grows, or the colony thrives.
7 40 Continued as Citizen (Colonist).
7 44 Francis Ward's business expands, Francis Ward's corporation grows, or the colony thrives.
7 44 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 44 Continued as Citizen (Colonist).
8 47 Francis Ward learn something Francis Ward should not have – a corporate secret, a political scandal – which Francis Ward can profit from illegally.
8 48 Promoted to Citizen (Colonist) rank 3.
9 48 Continued as Citizen (Colonist).
9 52 Hard times caused by a lack of interstellar trade costs Francis Ward Francis Ward's job.
10 52 Became a Believer (Holy Warrior) with the new title Hopeful.
10 53 Francis Ward have been following false teachings!
11 53 Switched to Drifter (Scavenger).
11 57 Severely injured. Fully recovered. Owe 15,000 for medical bills.
12 57 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 61 Francis Ward secretly provide religious rites for a dying leader or noble, although they do not share Francis Ward's faith. Gain an Ally in the family and a Rival who disagrees with Francis Ward's choice.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Believer (Mainstream Believer).
13 64 Francis Ward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 64 Retired.
14 68 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 60,000 for medical bills.
15 71 Gained a contact.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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