Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Francis Ward's Contacts or Allies betrays Francis Ward, ending Francis Ward's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
Crime pays off. Gain victim as Enemy. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
4 |
31 |
Moved to a new world. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Became a Citizen (Colonist). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
Francis Ward's business expands, Francis Ward's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
44 |
Francis Ward's business expands, Francis Ward's corporation grows, or the colony thrives. |
7 |
44 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
44 |
Continued as Citizen (Colonist). |
8 |
47 |
Francis Ward learn something Francis Ward should not have – a corporate secret, a political scandal – which Francis Ward can profit from illegally. |
8 |
48 |
Promoted to Citizen (Colonist) rank 3. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
52 |
Hard times caused by a lack of interstellar trade costs Francis Ward Francis Ward's job. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Francis Ward have been following false teachings! |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
57 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
57 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Francis Ward secretly provide religious rites for a dying leader or noble, although they do not share Francis Ward's faith. Gain an Ally in the family and a Rival who disagrees with Francis Ward's choice. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Francis Ward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |