Retired 4th Officer Heather Grant  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 75 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 6 (0)111956
Narrow-Minded, Uninhibited, Traditional
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 3
Diplomat 0
Electronics 0
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer (Airship) 2
Gun Combat 0
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Medic 0
Persuade 1
Profession (Freeloader) 0
Science (Robotic Sciences) 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Agent Law Enforcement Corporal11
Merchant Merchant Marine 4th Officer25
Scout Surveyor Scout12
Drifter Scavenger 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lucious Holmes Contact 2 1 4 0 Thaggeshi (M/38)
Lucious Holmes gained power at the expense of a third party who now blames the character.
Ivory Dunn Ally 2 0 4 0 Happrhani (M/18)
Clement Wade Enemy 0 2 1 0 Swanfeh (M/20)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Voluntarily left Law Enforcement
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Make an unexpected connection outside Heather Grant's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
5 34 Continued as Merchant (Merchant Marine).
5 36 Heather Grant's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 39 A good deal ensures Heather Grant is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Voluntarily left Merchant Marine
7 42 Failed to qualify for Worker (Citizen).
7 42 Submitted to the draft.
7 42 Became a Scout (Surveyor).
7 44 When dealing with an alien race, Heather Grant botch an opportunity to gather extra intelligence about them.
7 44 Psychologically damaged by Heather Grant's time in the scouts.
7 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 46 Attempted to change assignments.
8 46 Failed to qualify for Explorer (Scout).
8 46 Continued as Scout (Surveyor).
8 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 50 Failed to qualify for Artist (Entertainer).
9 50 Became a Drifter (Scavenger).
9 54 Heather Grant do not know what happened to Heather Grant. There is a gap in Heather Grant's memory.
9 54 Promoted to Drifter (Scavenger) rank 1.
10 54 Continued as Drifter (Scavenger).
10 58 Lost eye or limb. Owe 5,000 for medical bills.
11 58 Returned to Merchant (Merchant Marine).
11 62 A series of bad deals and decisions force Heather Grant into bankruptcy. Heather Grant salvages what Heather Grant can.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Retired.
12 64 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 67 A new romantic starts. Gain an Ally.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 73 A romantic relationship ends badly. Gain a Rival or Enemy.
15 74 Aging Crisis. Owe 10,000 for medical bills.
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