Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Failed to qualify for Army Support (Army). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
Betrayed by a friend. One of Herminia Silva's Contacts or Allies betrays Herminia Silva, ending Herminia Silva's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Uncover a major conspiracy against Herminia Silva's employers. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Given specialist training in vehicles. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
51 |
Became a Scout (Surveyor). |
10 |
52 |
Spend several years jumping from world to world in Herminia Silva's scout ship. |
10 |
55 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
57 |
Herminia Silva spend a great deal of time on the fringes of Charted Space. |
11 |
57 |
Gain a contact in an alien race. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Became a Entertainer (Journalist). |
12 |
62 |
Invited to take part in a controversial event or exhibition that injures Herminia Silva's social standing. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Entertainer (Journalist). |
13 |
65 |
Criticised a questionable political leader on Herminia Silva's homeworld, causing his downfall. Gain an Enemy |
13 |
65 |
An investigation, tour, project or expedition goes wrong, stranding Herminia Silva far from home. |
13 |
67 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Entertainer (Journalist). |
14 |
71 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
14 |
71 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Entertainer (Journalist). |
15 |
73 |
Works is especially well received and popular, making Herminia Silva a minor celebrity |
15 |
75 |
Promoted to Entertainer (Journalist) rank 3. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |