Retired Team Leader India Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 1 (-2)1115A1
Quick tempered, Alert
 
Skills
Admin 0
Athletics (Endurance) 2
Deception 2
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Worker/Metalworking) 1
Profession (Freeloader/Security) 1
Recon 0
Science (Physical Sciences/Physics) 1
Stealth 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 34
Agent Law Enforcement Rookie01
Scout Explorer Scout12
Believer Holy Warrior Hopeful01
Citizen Corporate 01
Drifter Scavenger 02
Believer Missionary/Humanitarian Team Leader24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Evert Grain Enemy 0 4 3 1 Ronnin (M/31)
Nan Paul Enemy 0 2 0 1 Happrhani (F/44)
Nan Paul is a questionable figure such as a criminal, pirate or disgraced noble.
Arizona Risewell Contact 3 1 5 6 Ronnin (F/43)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 27 Find valuable salvage.
3 30 Promoted to Drifter (Wanderer) rank 3.
4 30 Continued as Drifter (Wanderer).
4 34 India Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 India Freeman's work ends up coming home with India Freeman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 36 Became a Scout (Explorer).
6 37 When dealing with an alien race, India Freeman botch an opportunity to gather extra intelligence about them.
6 37 India Freeman have no idea what happened to India Freeman – they found India Freeman's ship drifting on the fringes of friendly space.
6 40 Promoted to Scout (Explorer) rank 1 with the new title Scout.
7 40 Continued as Scout (Explorer).
7 43 India Freeman have no idea what happened to India Freeman – they found India Freeman's ship drifting on the fringes of friendly space.
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 44 Opponents of India Freeman's belief system ambush India Freeman.
8 44 Severely injured. Fully recovered. Owe 25,000 for medical bills.
9 44 Became a Citizen (Corporate).
9 46 Life ruined by a criminal gang. Gain the gang as an Enemy
10 46 Switched to Drifter (Scavenger).
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Drifter (Scavenger).
11 51 Offered job by a patron. Now owe him a favor.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 54 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 India Freeman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 58 Aging Crisis. Owe 30,000 for medical bills.
13 58 Continued as Believer (Missionary/Humanitarian).
13 61 India Freeman is sent to a new community or parish to preach The Word among the poor.
13 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 62 Continued as Believer (Missionary/Humanitarian).
14 65 India Freeman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 66 Continued as Believer (Missionary/Humanitarian).
15 68 India Freeman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 68 Aging Crisis. Owe 10,000 for medical bills.
16 68 Retired.
16 71 Gained a contact.
17 72 Aging Crisis. Owe 40,000 for medical bills.
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