Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies that Jeanie Lobb easily defeat. |
1 |
19 |
Gain Enemy if Jeanie Lobb don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Injured. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Performer) rank 1. |
6 |
37 |
Continued as Entertainer (Performer). |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Jeanie Lobb far from home. |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Courier). |
7 |
41 |
Jeanie Lobb discover a world, item or information of worth to the Imperium. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Psychologically damaged by Jeanie Lobb's time in the scouts. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Jeanie Lobb is chosen to represent Jeanie Lobb's faith in a vid show or other highly public forum. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Jeanie Lobb come into conflict with a splinter group Jeanie Lobb's own religion which maintains Jeanie Lobb's version is the wrong one. Gain 3 Rivals. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |