Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Jewell McLusky easily defeat. |
1 |
20 |
Gain Enemy if Jewell McLusky don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Jewell McLusky run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Befriended by a senior agent. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Jewell McLusky went above and beyond the call of duty. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Hard times caused by a lack of interstellar trade costs Jewell McLusky Jewell McLusky's job. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Go undercover to investigate an enemy. |
9 |
49 |
Political upheaval strikes Jewell McLusky's homeworld, and Jewell McLusky is caught up in the revolution. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 7. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Jewell McLusky went above and beyond the call of duty. |
10 |
55 |
Promoted to Agent (Law Enforcement) rank 8. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Agent (Law Enforcement). |
11 |
57 |
Given specialist training in vehicles. |
11 |
59 |
Promoted to Agent (Law Enforcement) rank 9. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Agent (Law Enforcement). |
12 |
60 |
Lost eye or limb. Fully recovered. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Jewell McLusky secretly provide religious rites for a dying leader or noble, although they do not share Jewell McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Jewell McLusky's choice. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Jewell McLusky is chosen to represent Jewell McLusky's faith in a vid show or other highly public forum. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Jewell McLusky is caught in the periphery of a scandal. |
15 |
70 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |