Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Juliet Dixon easily defeat. |
1 |
19 |
Gain Enemy if Juliet Dixon don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Juliet Dixon far from home. |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
37 |
A good deal ensures Juliet Dixon is living the high life for a few years. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
A series of bad deals and decisions force Juliet Dixon into bankruptcy. Juliet Dixon salvages what Juliet Dixon can. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Juliet Dixon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Returned to Merchant (Free Trader). |
9 |
45 |
Juliet Dixon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
51 |
Given advanced training in a specialist field |
10 |
51 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Free Trader). |
11 |
54 |
Imperial trade restrictions force Juliet Dixon out of business. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |