Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
A sudden war destroys June Hunt's trade routes and contacts, forcing June Hunt to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Offered job by a patron. Now owe him a favor. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
34 |
Arrested |
5 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
34 |
Became a Prisoner (Inmate). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
41 |
Beaten by a prison gang. |
7 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
42 |
Returned to Prisoner (Inmate). |
8 |
46 |
Good Behaviour. |
8 |
46 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
46 |
Paroled from prison. |
9 |
46 |
Returned to Drifter (Wanderer). |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Scarred. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |