Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Laurie Mcdonalid to flee and vows to hunt Laurie Mcdonalid down. Gain an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Laurie Mcdonalid Laurie Mcdonalid's job. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
36 |
Established a network of contacts. Gain 2 contacts. |
6 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Agent (Intelligence). |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Laurie Mcdonalid's job. |
8 |
41 |
Retired. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |