Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Lucie Andrews into bankruptcy. Lucie Andrews salvages what Lucie Andrews can. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Soulhunter (Commando) with the new title Least Claw. |
2 |
21 |
During a battle, defeat or victory depends on Lucie Andrews's actions. Lucie Andrews's efforts ensure Lucie Andrews is honourably discharged. |
3 |
21 |
Became a Scholar (Physician). |
3 |
23 |
Assigned to work on a secret project for a patron or organisation. |
3 |
25 |
Promoted to Scholar (Physician) rank 1. |
4 |
25 |
Continued as Scholar (Physician). |
4 |
26 |
Caught cheating in some fashion, advancing Lucie Andrews's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
26 |
A disaster or war strikes. |
4 |
26 |
The planetary government interferes with Lucie Andrews's research for political or religious reasons. Lucie Andrews continue working openly and gain an Enemy. |
4 |
26 |
Gain an Enemy |
4 |
29 |
Promoted to Scholar (Physician) rank 2. |
5 |
29 |
Continued as Scholar (Physician). |
5 |
32 |
Advanced training in a specialist field. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Became a Scout (Courier). |
6 |
35 |
Spend several years jumping from world to world in Lucie Andrews's scout ship. |
7 |
37 |
Continued as Scout (Courier). |
7 |
41 |
Lucie Andrews survey an alien world. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Scout (Courier). |
8 |
45 |
When dealing with an alien race, Lucie Andrews have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Failed to qualify for Explorer (Scout). |
9 |
45 |
Continued as Scout (Courier). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Continued as Scout (Courier). |
10 |
51 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |