Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
26 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
31 |
A disaster leaves several injured, and others blame Marie Archer, forcing Marie Archer to leave Marie Archer's career. Gain a Rival. |
4 |
31 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Returned to Scholar (Field Researcher). |
6 |
34 |
Make a breakthrough in Marie Archer's field. |
6 |
37 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
37 |
Continued as Scholar (Field Researcher). |
7 |
38 |
Moved to a new world. |
7 |
41 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
41 |
Voluntarily left Field Researcher |
8 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
44 |
Made lifelong friends. Gain 1 Allies. |
8 |
45 |
Graduated with honors. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Smuggle illegal items onto a planet. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
A series of bad deals and decisions force Marie Archer into bankruptcy. Marie Archer salvages what Marie Archer can. |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
56 |
Betrayed by a friend. One of Marie Archer's Contacts or Allies betrays Marie Archer, ending Marie Archer's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Marie Archer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Marie Archer is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Marie Archer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
72 |
Forced to continue current assignment. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |