Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Left the spacer community. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Marlene Treadway's Contacts or Allies betrays Marlene Treadway, ending Marlene Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
32 |
Uncover a major conspiracy against Marlene Treadway's employers. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Marlene Treadway went above and beyond the call of duty. |
5 |
37 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
37 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Befriended by a senior agent. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Severely injured. Fully recovered. |
9 |
46 |
Became a Rogue (Thief). |
9 |
47 |
Crime pays off. Gain victim as Enemy. |
9 |
50 |
Promoted to Rogue (Thief) rank 1. |
10 |
50 |
Continued as Rogue (Thief). |
10 |
54 |
Gained a contact. |
10 |
54 |
Promoted to Rogue (Thief) rank 2. |
11 |
54 |
Continued as Rogue (Thief). |
11 |
57 |
Gained a contact. |
11 |
58 |
Promoted to Rogue (Thief) rank 3. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Failed to qualify for Pirate (Rogue). |
12 |
58 |
Continued as Rogue (Thief). |
12 |
59 |
Marlene Treadway spend months in the dangerous criminal underworld. |
12 |
62 |
Promoted to Rogue (Thief) rank 4. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Rogue (Thief). |
13 |
63 |
Arrested and charged. |
13 |
63 |
Failed to defend self. Gain an Enemy and go to prison. |
13 |
66 |
Promoted to Rogue (Thief) rank 5. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Prisoner (Thug). |
14 |
68 |
Persecuted by a prison gang. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Switched to Prisoner (Fixer) with previous rank. |
15 |
72 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |