Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Martha Langhorne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Betrayed by a friend. One of Martha Langhorne's Contacts or Allies betrays Martha Langhorne, ending Martha Langhorne's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Martha Langhorne gain experience in a technical field as a computer operator or surveyor. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
33 |
Failed to qualify for Intelligence (Agent). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Make an unexpected connection outside Martha Langhorne's normal circles. Gain a Contact. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Make an unexpected connection outside Martha Langhorne's normal circles. Gain a Contact. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Merchant Marine |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Martha Langhorne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |