Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Maybelle Carr left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Maybelle Carr botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Maybelle Carr's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Maybelle Carr botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Injured. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Maybelle Carr's ship is damaged, and Maybelle Carr have to hitch-hike Maybelle Carr's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
36 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
39 |
Refused to use Maybelle Carr's psionic powers in an unethical fashion. |
7 |
40 |
Continued as Psion (Psi-Warrrior). |
7 |
43 |
Spent time mastering mind and body. |
7 |
44 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
44 |
Continued as Psion (Psi-Warrrior). |
8 |
48 |
Pick up potentially useful information using Maybelle Carr's psychic powers. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
52 |
Attempt at commissioned failed. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Injured. Fully recovered. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |