Retired Project Leader Mellie Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 75 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 2 (-2)111A42
Adventurous
 
Skills
Athletics (Dexterity) 1
Carouse 1
Diplomat 3
Drive (Mole) 2
Electronics (Comms) 1
Electronics (Computers) 1
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 0
Medic 1
Navigation 1
Persuade 3
Pilot 0
Science (Social Sciences/Belief) 2
Science (Life Sciences/Biology) 1
Science (Space Sciences/Cosmology) 1
Science (Physical Sciences/Jump Space Physics) 1
Science (Space Sciences/Planetology) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 12
Scholar Field Researcher 35
Scout Surveyor 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Leader35
 
Name Type Affinity Enmity Power Influence Species
Dylan Welter Rival 2 1 3 2 Happrhani (M/74)
Dylan Welter gains in power.
Dylan Welter is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Gained a contact.
2 22 Continued as Scholar (Physician).
2 26 Assigned to work on a secret project for a patron or organisation.
2 26 Promoted to Scholar (Physician) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Field Researcher) with previous rank.
3 27 Assigned to work on a secret project for a patron or organisation.
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Continued as Scholar (Field Researcher).
4 32 Win a prestigious prize for Mellie Weakman's work.
4 34 Promoted to Scholar (Field Researcher) rank 3.
5 34 Continued as Scholar (Field Researcher).
5 35 A rival researcher blackens Mellie Weakman's name or steals Mellie Weakman's research. Gain a Rival.
6 38 Continued as Scholar (Field Researcher).
6 41 A disaster or war strikes.
6 41 Lightly injured, no permanent damage. Fully recovered.
6 41 The planetary government interferes with Mellie Weakman's research for political or religious reasons. Mellie Weakman continue working secretely.
7 42 Continued as Scholar (Field Researcher).
7 44 An expedition or voyage goes wrong, leaving Mellie Weakman stranded in the wilderness.
8 44 Became a Scout (Surveyor).
8 48 Psychologically damaged by Mellie Weakman's time in the scouts.
9 48 Became a Drifter (Scavenger).
9 52 Mellie Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Mellie Weakman faith enjoys an explosion of popularity largely thanks to Mellie Weakman's efforts.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Mellie Weakman is chosen to represent Mellie Weakman's faith in a vid show or other highly public forum.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 63 A notable academic consults with Mellie Weakman about a publication or documentary he is working on. Gain a Contact in academia.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 65 Mellie Weakman is sent to a new community or parish to preach The Word among the poor.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 70 Mellie Weakman is chosen to represent Mellie Weakman's faith in a vid show or other highly public forum.
14 72 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
15 72 Aging Crisis. Owe 50,000 for medical bills.
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