Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Merle Anderson is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Merle Anderson as an Enemy. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Became a Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Merle Anderson's life into chaos, forcing Merle Anderson to leave the planet. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Merle Anderson do not know what happened to Merle Anderson. There is a gap in Merle Anderson's memory. |
7 |
36 |
Switched to Citizen (Worker). |
7 |
40 |
Merle Anderson learn something Merle Anderson should not have – a corporate secret, a political scandal – which Merle Anderson can profit from illegally. |
7 |
40 |
Gain a criminal contact. |
8 |
40 |
Continued as Citizen (Worker). |
8 |
44 |
Moved to a new world. |
8 |
44 |
Promoted to Citizen (Worker) rank 1. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Merle Anderson is chosen to represent Merle Anderson's faith in a vid show or other highly public forum. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Merle Anderson secretly provide religious rites for a dying leader or noble, although they do not share Merle Anderson's faith. Gain an Ally in the family and a Rival who disagrees with Merle Anderson's choice. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
A notable academic consults with Merle Anderson about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Merle Anderson faith is shaken. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
Moved to a new world. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |