Retired Scout Merle Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 7 (0)111767
Strong
 
Skills
Art (Performing) 0
Astrogation 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 1
Pilot 0
Profession (Freeloader) 0
Science (Social Sciences/Sophontology) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout11
Scout Surveyor Scout21
Scout Explorer 22
Drifter Barbarian 01
Citizen Colonist 01
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Ouzkhutu Contact 2 1 2 1 Vargr, Imperium (F/22)
Eve Robinson Contact 0 1 5 1 Answerin (F/47)
Brent Quaman Contact 2 2 0 4 Kargol (M/14)
Hobert Tucker Ally 2 0 1 1 Kargol (M/24)
Relationship becomes more intense. Contact becomes an ally.
Matilda Hart Enemy 0 4 0 0 Kargol (F/31)
Matilda Hart has life-changing event that creates new responsibilities.
Rita McDonald Enemy 0 1 1 1 Kargol (F/40)
Pollie Nguyen Enemy 0 2 0 1 Sylean (F/31)
Pollie Nguyen is a member of an organisation which holds a generally opposite view of the Traveller.
Archie Halpine Rival 1 1 5 4 Zaris (M/63)
Archie Halpine is a member of an organisation which holds a generally opposite view of the Traveller.
Adah Kinghead Rival 1 2 2 1 Kargol (F/40)
Adah Kinghead gains in power and influence.
Crawford Peterson Rival 0 0 1 1 Kargol (M/34)
Katharine Wigram Contact 1 2 0 1 Kargol (F/44)
Katharine Wigram was ruined by misfortune caused by the character.
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Perform an exemplary service for the scouts.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 23 When dealing with an alien race, Merle Shackley botch an opportunity to gather extra intelligence about them.
2 23 Merle Shackley's ship is damaged, and Merle Shackley have to hitch-hike Merle Shackley's way back across the stars to the nearest scout base.
2 23 Gain 4 Contacts. Gain 3 Enemies.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 30 Spend several years jumping from world to world in Merle Shackley's scout ship.
4 30 Continued as Scout (Explorer).
4 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 33 Became a Drifter (Barbarian).
5 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 34 Became a Citizen (Colonist).
6 35 A revolution, attack or other unusual event throws Merle Shackley's life into chaos, forcing Merle Shackley to leave the planet.
7 35 Switched to Drifter (Wanderer).
7 37 Suffer from a life-threatening illness.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 41 Merle Shackley come into conflict with a splinter group Merle Shackley's own religion which maintains Merle Shackley's version is the wrong one. Gain 1 Rivals.
9 41 Aging Crisis. Owe 40,000 for medical bills.
9 41 Retired at age 41.
9 41 Retired.
9 42 Birth or Death involving a family member or close friend.
10 45 Aging Crisis. Owe 40,000 for medical bills.
10 47 Moved to a new world.
11 49 Aging Crisis. Owe 20,000 for medical bills.
11 51 Gained a contact.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 54 Good fortune.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 58 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 65 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 50,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 70 Good fortune.
17 73 Aging Crisis. Owe 60,000 for medical bills.
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