Retired Lay Person Minnie Welter  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 75 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 3 (-1)111933
Unhappy, Aloof
 
Skills
Animals (Training) 1
Art (Creative) 0
Astrogation 0
Athletics 0
Broker 0
Carouse 0
Deception 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Persuade 0
Pilot 0
Profession (Worker/Construction) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 2
Streetwise 2
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Rogue Enforcer 01
Merchant Merchant Marine Crewman01
Drifter Wanderer 34
Drifter Barbarian 02
Believer Mainstream Believer Lay Person02
Retired 05
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Dillard Egerton Enemy 0 4 0 0 Vanejenese (M/79)
Relationship becomes more intense.
Winifred Smith Ally 5 0 0 2 Libert (F/26)
Winifred Smith is diminished in both power and influence.
Abraham Murray Rival 1 1 0 4 Lancian (M/44)
Marvin Stanley Contact 3 1 1 4 Kargol (M/43)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Minnie Welter's Contacts or Allies betrays Minnie Welter, ending Minnie Welter's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Rogue (Enforcer).
2 20 Betrayed by a friend. One of Minnie Welter's Contacts or Allies betrays Minnie Welter, ending Minnie Welter's career. That Contact or Ally becomes a Rival or Enemy.
3 20 Failed to qualify for Worker (Citizen).
3 20 Submitted to the draft.
3 20 Became a Merchant (Merchant Marine) with the new title Crewman.
3 22 A sudden war destroys Minnie Welter's trade routes and contacts, forcing Minnie Welter to flee that region of space.
3 22 Gain rebels as Enemy
4 22 Switched to Drifter (Wanderer).
4 25 A new romantic starts. Gain an Ally.
4 26 Promoted to Drifter (Wanderer) rank 1.
5 26 Continued as Drifter (Wanderer).
5 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 30 Promoted to Drifter (Wanderer) rank 2.
6 30 Continued as Drifter (Wanderer).
6 34 Promoted to Drifter (Wanderer) rank 3.
7 34 Continued as Drifter (Wanderer).
7 37 Minnie Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 37 Failed to qualify for Artist (Entertainer).
8 37 Switched to Drifter (Barbarian).
8 41 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 41 Entered Merchant Academy with the Shipboard curriculum.
9 42 Suffered a deep tragedy.
9 42 Dropped out of the merchant academy.
10 42 Continued as Drifter (Barbarian).
10 44 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 44 Aging Crisis. Owe 10,000 for medical bills.
11 44 Retired at age 44.
11 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 47 Minnie Welter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 48 Aging Crisis. Owe 20,000 for medical bills.
12 48 Continued as Believer (Mainstream Believer).
12 51 Good fortune
13 52 Aging Crisis. Owe 60,000 for medical bills.
13 52 Voluntarily left Mainstream Believer
13 52 Retired.
13 53 Betrayal. Convert an Ally into a Rival or Enemy.
14 56 Aging Crisis. Owe 30,000 for medical bills.
14 60 A romantic relationship ends badly. Gain a Rival or Enemy.
15 60 Aging Crisis. Owe 30,000 for medical bills.
15 62 Good fortune.
16 64 Aging Crisis. Owe 30,000 for medical bills.
16 65 Gained a contact.
17 68 Aging Crisis. Owe 60,000 for medical bills.
17 69 Victim of a crime.
18 72 Aging Crisis. Owe 30,000 for medical bills.
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