Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Nanie Dart's job. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Nanie Dart is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Find valuable salvage. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Nanie Dart do not know what happened to Nanie Dart. There is a gap in Nanie Dart's memory. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
36 |
Voluntarily left Wanderer |
7 |
36 |
Failed to qualify for Journalist (Entertainer). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
37 |
Attacked by enemies that Nanie Dart easily defeat. |
7 |
37 |
Gain Enemy if Nanie Dart don't already have one. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Nanie Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Nanie Dart is sent to a new community or parish to preach The Word among the poor. |
9 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Nanie Dart is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Nanie Dart is chosen to represent Nanie Dart's faith in a vid show or other highly public forum. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Nanie Dart aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Returned to Drifter (Scavenger). |
13 |
63 |
Nanie Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
67 |
Nanie Dart refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nanie Dart's faith. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Nanie Dart accepted an offer of inducements to betray Nanie Dart's faith. Gain 840,000 in cash. |
15 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Retired. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |