Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Suffer from a life-threatening illness. |
3 |
20 |
Failed to qualify for Star Marine (Marine). |
3 |
20 |
Switched to Drifter (Wanderer). |
3 |
21 |
Betrayed by a friend. One of Naomi Ruth's Contacts or Allies betrays Naomi Ruth, ending Naomi Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
21 |
Failed to qualify for Surveyor (Scout). |
4 |
21 |
Submitted to the draft. |
4 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
22 |
Assigned to an assault on an enemy fortress. |
4 |
22 |
Injured |
4 |
25 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
25 |
Continued as Marine (Marine Support). |
5 |
26 |
On the front lines of a planetary assault and occupation. |
5 |
29 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
29 |
Continued as Marine (Marine Support). |
6 |
30 |
A mission goes wrong; Naomi Ruth and several others are captured and mistreated by the enemy. Gain Naomi Ruth's jailer as an Enemy. |
7 |
30 |
Became a Merchant (Free Trader). |
7 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
34 |
Continued as Merchant (Free Trader). |
8 |
35 |
A series of bad deals and decisions force Naomi Ruth into bankruptcy. Naomi Ruth salvages what Naomi Ruth can. |
9 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
38 |
Naomi Ruth refused an offer of inducements to betray Naomi Ruth's faith. Gain 3 enemies. |
9 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
39 |
Voluntarily left Missionary/Humanitarian |
10 |
39 |
Returned to Drifter (Scavenger). |
10 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
43 |
Continued as Drifter (Scavenger). |
11 |
47 |
Amnesia. |
12 |
47 |
Continued as Drifter (Scavenger). |
13 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
51 |
Retired at age 51. |
13 |
51 |
Continued as Drifter (Scavenger). |
13 |
54 |
Attempted a risky adventure and was wildly successful. |
13 |
55 |
Forced to muster out. |
14 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
55 |
Returned to Believer (Missionary/Humanitarian). |
14 |
56 |
Opponents of Naomi Ruth's belief system ambush Naomi Ruth. |
14 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
56 |
Retired. |
15 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
68 |
Good fortune. |
18 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
71 |
Moved to a new world. |
19 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |