Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Odessa Howlett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Odessa Howlett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Established a network of contacts. Gain 3 contacts. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
36 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Odessa Howlett's work ends up coming home with Odessa Howlett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
42 |
Became a Merchant (Free Trader). |
9 |
44 |
A series of bad deals and decisions force Odessa Howlett into bankruptcy. Odessa Howlett salvages what Odessa Howlett can. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Odessa Howlett is sent to a new community or parish to preach The Word among the poor. |
11 |
48 |
Voluntarily left Missionary/Humanitarian |
11 |
48 |
Returned to Drifter (Wanderer). |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Forced to muster out. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Accused of a crime. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |