Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Criticised a questionable political leader on Paralee Learmonth's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Public opinion turns on Paralee Learmonth. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Paralee Learmonth do not know what happened to Paralee Learmonth. There is a gap in Paralee Learmonth's memory. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Paralee Learmonth faith enjoys an explosion of popularity largely thanks to Paralee Learmonth's efforts. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Paralee Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Victim of a crime |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Paralee Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Paralee Learmonth's faith. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Paralee Learmonth refused an offer of inducements to betray Paralee Learmonth's faith. Gain 4 enemies. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
9 |
47 |
Voluntarily left Missionary/Humanitarian |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Survived a risky adventure but gained nothing. |
10 |
51 |
Voluntarily left Barbarian |
10 |
51 |
Became a Scout (Surveyor). |
10 |
52 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Became a Merchant (Broker). |
11 |
55 |
Make an unexpected connection outside Paralee Learmonth's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Broker) rank 1. |
12 |
56 |
Continued as Merchant (Broker). |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Merchant (Broker). |
13 |
61 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Returned to Believer (Missionary/Humanitarian). |
14 |
65 |
Someone more charismatic but less devout than Paralee Learmonth has become Paralee Learmonth's superior. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |