Retired Hopeful Pea-da Fe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 75 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 5 (-1)111525
Defective, Touchy
 
Skills
Admin 1
Deception 0
Drive 0
Investigate 0
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scholar Physician 01
Believer Holy Warrior Hopeful01
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Kethwa Fee-et Rival 1 1 1 1 Bwap (F/46)
Gertie Purcell Contact 2 1 5 1 Humaniti (F/41)
Relationship redefined. Rival becomes a contact.
Ababwa We-waspa Rival 0 1 1 2 Bwap (F/44)
Ababwa We-waspa gains in influence.
Aletha Reynolds Rival 1 3 3 0 Kargol (F/47)
Aletha Reynolds is in desperate trouble and could use the character’s help.
Keeb Wa-ba Ally 1 0 0 4 Bwap (F/36)
Corbett Campbell Ally 4 0 3 0 Ayansh'i (M/19)
Corbett Campbell has negatively life-changing event.
Abab Dak Ally 1 0 1 1 Bwap (F/17)
Keabpa Asea Ally 4 0 1 3 Bwap (F/45)
We-sakab We-ta Contact 1 0 3 5 Bwap (M/19)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Pea-da Fe's Contacts or Allies betrays Pea-da Fe, ending Pea-da Fe's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Scholar (Physician).
2 25 A rival researcher blackens Pea-da Fe's name or steals Pea-da Fe's research. Gain a Rival.
3 26 Voluntarily left Physician
3 26 Failed to qualify for Explorer (Scout).
3 26 Returned to Drifter (Wanderer).
3 29 Attacked by enemies and injured.
3 29 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 29 Gain Enemy if Pea-da Fe don't already have one.
3 30 Promoted to Drifter (Wanderer) rank 1.
4 30 Voluntarily left Wanderer
4 30 Became a Believer (Holy Warrior) with the new title Hopeful.
4 34 Pea-da Fe come into conflict with a splinter group Pea-da Fe's own religion which maintains Pea-da Fe's version is the wrong one. Gain 2 Rivals.
5 34 Aging Crisis. Owe 60,000 for medical bills.
5 34 Retired at age 34.
5 34 Retired.
5 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 40 A romantic relationship ends badly. Gain a Rival or Enemy.
7 44 Good fortune.
8 46 Aging Crisis. Owe 20,000 for medical bills.
8 47 Victim of a crime.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 52 Betrayal. Convert an Ally into a Rival or Enemy.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 57 Moved to a new world.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 62 A new romantic starts. Gain an Ally.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 68 A new romantic starts. Gain an Ally.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 73 Gained a contact.
15 74 Aging Crisis. Owe 40,000 for medical bills.
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