Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Peyton Shorten's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Peyton Shorten into bankruptcy. Peyton Shorten salvages what Peyton Shorten can. |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
30 |
Peyton Shorten run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Intelligence (Agent). |
5 |
30 |
Continued as Drifter (Wanderer). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Established a network of contacts. Gain 3 contacts. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
51 |
Failed to qualify for Explorer (Scout). |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
53 |
Betrayed by a friend. One of Peyton Shorten's Contacts or Allies betrays Peyton Shorten, ending Peyton Shorten's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Became a Prisoner (Thug). |
12 |
56 |
Nearly killed. Owe 40,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Switched to Prisoner (Inmate) with previous rank. |
13 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Switched to Prisoner (Fixer) with previous rank. |
14 |
63 |
Parole hearing. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Returned to Prisoner (Inmate). |
15 |
67 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Continued as Prisoner (Inmate). |
16 |
73 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |