Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Rosalia Simpson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
Rosalia Simpson's business expands, Rosalia Simpson's corporation grows, or the colony thrives. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
31 |
A notable academic consults with Rosalia Simpson about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Rosalia Simpson accepted an offer of inducements to betray Rosalia Simpson's faith. Gain 280,000 in cash. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Rosalia Simpson is chosen to represent Rosalia Simpson's faith in a vid show or other highly public forum. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Rosalia Simpson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |