Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Sonia Hislop gain experience in a technical field as a computer operator or surveyor. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Sonia Hislop's business expands, Sonia Hislop's corporation grows, or the colony thrives. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Sonia Hislop learn something Sonia Hislop should not have – a corporate secret, a political scandal – which Sonia Hislop can profit from illegally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Encounter a Psionic institute. |
7 |
46 |
Tested for psionic powers |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Sonia Hislop do not know what happened to Sonia Hislop. There is a gap in Sonia Hislop's memory. |
9 |
47 |
Became a Scout (Explorer). |
9 |
50 |
Psychologically damaged by Sonia Hislop's time in the scouts. |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
52 |
Attacked by enemies and injured. |
10 |
52 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
52 |
Gain Enemy if Sonia Hislop don't already have one. |
11 |
54 |
Voluntarily left Wanderer |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Sonia Hislop aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
60 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |