Retired Project Worker Stacey Franklin  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 75 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 4 (-1)111B34
Adorable, Goal Orientated
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Broker 1
Deception 0
Drive 0
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Science (Physical Sciences/Chemistry) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Scavenger 13
Merchant Broker 23
Entertainer Journalist 01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Worker13
Retired 04
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Bessie Cain Enemy 1 4 4 0 Murrissi (F/70)
Forgiveness.
Lennie Beley Enemy 0 4 2 2 Luriani (F/21)
Lennie Beley is missing under suspicious circumstances.
Relationship becomes more intense.
Hamp Costigan Rival 1 3 0 1 Ziadd (M/28)
Hamp Costigan is actually an organisation such as a political movement or modest sized business.
Minnie Barbary Ally 4 0 0 3 Ziadd (F/53)
Minnie Barbary belongs to an uncommon alien species.
Vera Bilton Rival 1 0 1 1 Ziadd (F/34)
Hezekiah Lynch Ally 4 0 0 1 Ziadd (M/56)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Betrayed by a friend. One of Stacey Franklin's Contacts or Allies betrays Stacey Franklin, ending Stacey Franklin's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Failed to qualify for Courier (Scout).
2 22 Switched to Drifter (Scavenger).
2 25 Stacey Franklin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Merchant (Broker).
3 27 Embroiled in legal trouble.
3 29 Forced to continue current assignment.
3 29 Promoted to Merchant (Broker) rank 1.
4 29 Continued as Merchant (Broker).
4 31 A series of bad deals and decisions force Stacey Franklin into bankruptcy. Stacey Franklin salvages what Stacey Franklin can.
4 33 Promoted to Merchant (Broker) rank 2.
5 33 Continued as Merchant (Broker).
5 34 A sudden war destroys Stacey Franklin's trade routes and contacts, forcing Stacey Franklin to flee that region of space.
5 34 Gain rebels as Enemy
6 34 Became a Entertainer (Journalist).
6 36 Expose or are involved in a scandal of some sort.
7 36 Failed to qualify for Scientist (Scholar).
7 36 Returned to Drifter (Scavenger).
7 40 Promoted to Drifter (Scavenger) rank 1.
8 40 Continued as Drifter (Scavenger).
8 42 Betrayed by a friend. One of Stacey Franklin's Contacts or Allies betrays Stacey Franklin, ending Stacey Franklin's career. That Contact or Ally becomes a Rival or Enemy.
9 42 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 44 A sudden war destroys Stacey Franklin's trade routes and contacts, forcing Stacey Franklin to flee that region of space.
9 44 Gain rebels as Enemy
10 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 48 Voluntarily left Missionary/Humanitarian
11 48 Entered Merchant Academy with the Shipboard curriculum.
11 51 Suffered a deep tragedy.
11 51 Dropped out of the merchant academy.
12 51 Continued as Believer (Missionary/Humanitarian).
12 54 Stacey Franklin secretly provide religious rites for a dying leader or noble, although they do not share Stacey Franklin's faith. Gain an Ally in the family and a Rival who disagrees with Stacey Franklin's choice.
13 55 Aging Crisis. Owe 60,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Believer (Missionary/Humanitarian).
13 56 Stacey Franklin accepted an offer of inducements to betray Stacey Franklin's faith. Gain 440,000 in cash.
13 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Retired.
14 62 Moved to a new world.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 66 A new romantic starts. Gain an Ally.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 69 Spend time with an alien race. Gain a contact.
17 71 Aging Crisis. Owe 50,000 for medical bills.
17 73 Betrayal. Convert an Ally into a Rival or Enemy.
18 75 Aging Crisis. Owe 50,000 for medical bills.
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