Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Tennie Macks's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Tennie Macks botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Tennie Macks's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Tennie Macks don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Suffer from a life-threatening illness. |
8 |
45 |
Became a Merchant (Broker). |
9 |
49 |
Continued as Merchant (Broker). |
9 |
50 |
Make an unexpected connection outside Tennie Macks's normal circles. Gain a Contact. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
56 |
Tennie Macks have been following false teachings! |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |