Retired Manager Thea Cochran  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 75 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 9 (1)111499
Loyal to community, Constricting
 
Skills
Admin 3
Broker 2
Diplomat 2
Drive (Walker) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer26
Citizen Corporate Manager23
Believer Missionary/Humanitarian Project Worker11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Trudie Meyer Contact 2 0 0 1 Ne Kraeda ren Kelva (F/46)
Suzanne Connell Enemy 0 3 1 1 Ne Kraeda ren Kelva (F/49)
Tanya Howell Ally 4 0 2 4 Trexen (F/59)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Thea Cochran is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 23 A good deal ensures Thea Cochran is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Embroiled in legal trouble.
4 30 Continued as Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Thea Cochran's normal circles. Gain a Contact.
6 42 Forced to muster out.
7 42 Became a Citizen (Corporate).
7 45 Thea Cochran's business expands, Thea Cochran's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Corporate) rank 1.
8 46 Continued as Citizen (Corporate).
8 49 Thea Cochran rise to a position of power in Thea Cochran's colony or corporation.
8 50 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
9 50 Continued as Citizen (Corporate).
9 54 Life ruined by a criminal gang. Gain the gang as an Enemy
10 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 56 Moved to a new world.
10 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Voluntarily left Missionary/Humanitarian
11 58 Retired.
11 62 Moved to a new world.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 66 A romantic relationship ends badly. Gain a Rival or Enemy.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 70 Betrayal. Convert an Ally into a Rival or Enemy.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 74 Aging Crisis. Owe 60,000 for medical bills.
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