Retired Scout Velma Myers  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 75 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 1 (-2)111471
Afraid, Heart Broken, Entrepreneurial
 
Skills
Admin 0
Astrogation 3
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Freeloader) 0
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout13
Scout Courier Scout27
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Joann Walters Rival 1 1 5 3 Dynchia, Imperium (F/31)
Joann Walters gained power at the expense of a third party who now blames the character.
Alimga Ashkham Khiski Enemy 0 4 0 4 Vilani, Imperium (F/21)
Alimga Ashkham Khiski was ruined by misfortune caused by the character.
Benjiman Aubert Enemy 0 1 4 5 Solomani, Imperium (M/71)
Douglas Credge Enemy 0 3 0 2 Libert (M/47)
Junius Wheeler Ally 3 0 0 5 Zaris (M/28)
Dexter Gomez Ally 3 0 1 3 Trexen (M/30)
Relationship altered.
Helen Wallace Enemy 0 4 3 1 Lancian (M/19)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Scout (Explorer).
2 23 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Explorer).
3 30 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Courier) with previous rank.
4 33 Spend several years jumping from world to world in Velma Myers's scout ship.
5 34 Continued as Scout (Courier).
5 38 When dealing with an alien race, Velma Myers botch an opportunity to gather extra intelligence about them.
5 38 Nearly killed. Owe 15,000 for medical bills.
6 38 Continued as Scout (Courier).
6 42 Velma Myers survey an alien world.
7 42 Continued as Scout (Courier).
7 44 Velma Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Velma Myers fail to help. Gain an Enemy.
7 44 Psychologically damaged by Velma Myers's time in the scouts.
8 46 Continued as Scout (Courier).
8 50 Velma Myers's ship is ambushed by enemy vessels. Velma Myers successfully ran to the jump point.
8 50 Promoted to Scout (Courier) rank 2.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Scout (Courier).
9 54 Spend several years jumping from world to world in Velma Myers's scout ship.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Continued as Scout (Courier).
10 55 Velma Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Velma Myers fail to help. Gain an Enemy.
10 55 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
10 58 Forced to muster out.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Became a Believer (Holy Warrior) with the new title Hopeful.
11 61 Velma Myers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Retired.
12 62 A new romantic starts. Gain an Ally.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 66 A new romantic starts. Gain an Ally.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 73 Betrayal. Convert an Ally into a Rival or Enemy.
15 73 Aging Crisis. Owe 10,000 for medical bills.
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