Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Vera Wood retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Vera Wood refuse to secretly provide religious rites for a dying leader or noble, because they do not share Vera Wood's faith. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Victim of a crime |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
A notable academic consults with Vera Wood about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Entertainer (Artist) rank 1. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
44 |
One of Vera Wood's pieces of art is stolen, and the investigation brings Vera Wood into the criminal underworld. |
7 |
46 |
Promoted to Entertainer (Artist) rank 2. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
48 |
Expose or are involved in a scandal of some sort. |
9 |
48 |
Failed to qualify for Pirate (Rogue). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Became a Scout (Surveyor). |
10 |
54 |
Vera Wood's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vera Wood fail to help. Gain an Enemy. |
10 |
54 |
Psychologically damaged by Vera Wood's time in the scouts. |
10 |
54 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Switched to Scout (Explorer) with previous rank. |
11 |
57 |
Psychologically damaged by Vera Wood's time in the scouts. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
Vera Wood retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Vera Wood secretly provide religious rites for a dying leader or noble, although they do not share Vera Wood's faith. Gain an Ally in the family and a Rival who disagrees with Vera Wood's choice. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |