Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Vicki Andrew do not know what happened to Vicki Andrew. There is a gap in Vicki Andrew's memory. |
2 |
19 |
Became a Citizen (Worker). |
2 |
22 |
Political upheaval strikes Vicki Andrew's homeworld, and Vicki Andrew is caught up in the revolution. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Became a Scholar (Physician). |
4 |
27 |
A rival researcher blackens Vicki Andrew's name or steals Vicki Andrew's research. Gain a Rival. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Continued as Scholar (Physician). |
5 |
31 |
An expedition or voyage goes wrong, leaving Vicki Andrew stranded in the wilderness. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Vicki Andrew secretly provide religious rites for a dying leader or noble, although they do not share Vicki Andrew's faith. Gain an Ally in the family and a Rival who disagrees with Vicki Andrew's choice. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Vicki Andrew come into conflict with a splinter group Vicki Andrew's own religion which maintains Vicki Andrew's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Vicki Andrew faith is shaken. |
10 |
47 |
Voluntarily left Mainstream Believer |
10 |
47 |
Failed to qualify for Free Trader (Merchant). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Scout (Surveyor). |
10 |
50 |
Vicki Andrew's ship is damaged, and Vicki Andrew have to hitch-hike Vicki Andrew's way back across the stars to the nearest scout base. |
10 |
50 |
Gain 6 Contacts. Gain 3 Enemies. |
11 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Opponents of Vicki Andrew's belief system ambush Vicki Andrew. |
11 |
52 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
52 |
Switched to Drifter (Wanderer). |
12 |
53 |
Vicki Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
Someone more charismatic but less devout than Vicki Andrew has become Vicki Andrew's superior. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Vicki Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
61 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
Opponents of Vicki Andrew's belief system ambush Vicki Andrew. |
15 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
Retired. |
16 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |