Retired Scout Vickie Hoddle  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 75 F 1 (-2) 1 (-2) 1 (-2) 13 (2) 7 (0) 6 (0)111D76
Studious
 
Skills
Astrogation 1
Diplomat 2
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Medic 0
Melee 0
Persuade 1
Science (Space Sciences/Astronomy) 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Economics) 2
Science (Social Sciences/Philosophy) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 23
Scout Explorer 01
Scout Surveyor Scout14
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Verna Hernandez Ally 2 0 1 5 Tezcat (F/19)
Verna Hernandez loses some of their power base.
Nelson Nelson Enemy 0 3 5 0 Tezcat (M/16)
Mervin Rand Enemy 0 4 4 3 Murrissi (M/21)
Frederick Bethune Rival 2 3 2 4 Kargol (M/65)
Frederick Bethune belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Work for an eccentric but brilliant mentor, who becomes an Ally.
2 22 Continued as Scholar (Scientist).
2 24 Entangled in a bureaucratic or legal morass that distracts Vickie Hoddle from Vickie Hoddle's work.
2 26 Promoted to Scholar (Scientist) rank 1.
3 26 Continued as Scholar (Scientist).
3 29 Gained a contact.
3 30 Promoted to Scholar (Scientist) rank 2.
4 30 Voluntarily left Scientist
4 30 Failed to qualify for Merchant Academy.
4 30 Submitted to the draft.
4 30 Became a Scout (Explorer).
4 34 A romantic relationship ends badly. Gain a Rival or Enemy.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Surveyor) with previous rank.
5 37 Vickie Hoddle discover a world, item or information of worth to the Imperium.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Continued as Scout (Surveyor).
6 40 Vickie Hoddle's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vickie Hoddle fail to help. Gain an Enemy.
6 40 Vickie Hoddle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 42 Continued as Scout (Surveyor).
7 44 Perform an exemplary service for the scouts.
8 46 Aging Crisis. Owe 60,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Scout (Surveyor).
8 48 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Retired.
9 50 Moved to a new world.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 55 Betrayal. Convert an Ally into a Rival or Enemy.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 57 Good fortune.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 64 Moved to a new world.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 65 Moved to a new world.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 69 Moved to a new world.
15 72 Aging Crisis. Owe 40,000 for medical bills.
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