Retired Senior Crewman Vira Corbeld  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 75 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 1 (-2)111A51
Conspiracy Theorist
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 0
Carouse 1
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Slug) 0
Gunner (Ortillery) 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Recon 1
Science (Space Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman03
Scout Courier 02
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Merchant Marine Senior Crewman14
Retired 02
 
EducationGraduated
School of Hard Knocks Honors
 
Name Type Affinity Enmity Power Influence Species
Sim Foster Enemy 0 1 5 2 Sydite (M/34)
Sim Foster gains in power and influence.
Luther Ames Contact 2 1 0 1 Sydite (M/41)
Luther Ames fell on hard times.
Madge Bates Contact 2 1 1 1 Sydite (F/34)
Fannie Robins Contact 2 1 1 3 Sydite (F/52)
Fannie Robins gained influence with the character’s assistance.
Zella Powlett Contact 0 1 0 1 Cassilldan (F/57)
Ruthie Borthwell Enemy 0 4 0 1 Darrian, Imperium (F/74)
Ruthie Borthwell has had an unexpected run of good fortune lately.
Johnny Mathew Enemy 0 1 0 1 Sydite (M/28)
Johnny Mathew fell on hard times.
Lou Maynard Enemy 0 4 3 6 Ayansh'i (F/86)
Annabell Howe Ally 3 0 3 1 Sydite (F/26)
Annabell Howe has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Graduated with honors.
2 22 Failed to qualify for Army Support (Army).
2 22 Submitted to the draft.
2 22 Became a Navy (Flight) with the new title Crewman.
2 25 Vessel participates in a diplomatic mission.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Flight).
3 29 Vessel participates in a diplomatic mission.
3 29 Gain a contact.
4 30 Continued as Navy (Flight).
4 33 Refuse to abuse Vira Corbeld's position for profit.
4 34 Forced to muster out.
5 34 Became a Scout (Courier).
5 35 Serve as the courier for an important message from the Imperium.
6 38 Continued as Scout (Courier).
6 42 Vira Corbeld's ship is damaged, and Vira Corbeld have to hitch-hike Vira Corbeld's way back across the stars to the nearest scout base.
6 42 Gain 3 Contacts. Gain 3 Enemies.
7 42 Became a Drifter (Barbarian).
7 46 Vira Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 49 Vira Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 50 Voluntarily left Missionary/Humanitarian
9 50 Became a Merchant (Merchant Marine) with the new title Crewman.
9 53 Moved to a new world.
10 54 Continued as Merchant (Merchant Marine).
10 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 58 Continued as Merchant (Merchant Marine).
11 62 Given advanced training in a specialist field
12 62 Continued as Merchant (Merchant Marine).
12 64 A series of bad deals and decisions force Vira Corbeld into bankruptcy. Vira Corbeld salvages what Vira Corbeld can.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Retired at age 64.
13 64 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 72 Aging Crisis. Owe 30,000 for medical bills.
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