Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Watpab is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
40 |
A disaster leaves several injured, and others blame Watpab, forcing Watpab to leave Watpab's career. Gain a Rival. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Merchant Academy. |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Nearly killed. Owe 6,250 for medical bills. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Watpab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Watpab is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Became a Citizen (Corporate). |
11 |
55 |
Watpab is rewarded for Watpab's diligence or cunning. |
11 |
58 |
Promoted to Citizen (Corporate) rank 1. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Citizen (Corporate). |
12 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Returned to Believer (Mainstream Believer). |
13 |
62 |
Watpab have been following false teachings! |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Returned to Citizen (Corporate). |
14 |
63 |
Watpab's business expands, Watpab's corporation grows, or the colony thrives. |
14 |
66 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Citizen (Corporate). |
15 |
70 |
A revolution, attack or other unusual event throws Watpab's life into chaos, forcing Watpab to leave the planet. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
72 |
Watpab faith enjoys an explosion of popularity largely thanks to Watpab's efforts. |
16 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
74 |
Forced to muster out. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |