Retired Initiate Zenobia Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 75 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 3 (-1)111383
Lying, Hilarious
 
Skills
Advocate 1
Animals (Training) 1
Athletics 0
Drive (Walker) 2
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Social Sciences/Economics) 1
Science (Life Sciences/Psionicology) 1
Seafarer (Submarine) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 13
Scout Surveyor 01
Scout Courier Scout13
Believer Mainstream Believer Initiate12
Citizen Colonist 02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Louella Hoddle Enemy 1 0 3 0 Kedepu (F/66)
Relationship altered.
Terry Ruth Contact 1 0 0 2 Trexen (F/21)
Terry Ruth is particularly unusual, such as an artificial intelligence or very alien being.
Billie Ede Contact 1 1 0 2 Ne Kraeda ren Kelva (M/35)
Billie Ede is found or reported dead.
Rudolph Pandy Contact 1 2 5 1 Kedepu (M/18)
Danny Hunniford Contact 1 1 6 5 Kedepu (M/58)
Danny Hunniford is out of contact doing something interesting but not suspicious.
Myrtice Gay Contact 3 1 0 1 Florian (F/68)
Myrtice Gay belongs to an unusual cultural or religious group.
Walker Cooper Contact 0 1 0 0 Kedepu (M/20)
Kaylee Tucker Enemy 0 3 0 3 Sylean (F/52)
Gustav Richards Contact 1 1 5 0 Kedepu (M/32)
Hurley Scenay Ally 2 0 1 1 Florian (M/44)
Relationship becomes more intense.
Clayton Bunan Contact 2 1 1 5 Iltharan (M/15)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Zenobia Fabble is rewarded for Zenobia Fabble's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 23 Good fortune
3 26 Continued as Citizen (Worker).
3 30 Zenobia Fabble's business expands, Zenobia Fabble's corporation grows, or the colony thrives.
3 30 Forced to muster out.
4 30 Failed to qualify for Courier (Scout).
4 30 Submitted to the draft.
4 30 Became a Scout (Surveyor).
4 31 Gained a contact.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Courier) with previous rank.
5 35 Zenobia Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zenobia Fabble fail to help. Gain an Enemy.
5 35 Psychologically damaged by Zenobia Fabble's time in the scouts.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Scout (Courier).
6 40 Zenobia Fabble survey an alien world.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Continued as Scout (Courier).
7 43 Zenobia Fabble's ship is damaged, and Zenobia Fabble have to hitch-hike Zenobia Fabble's way back across the stars to the nearest scout base.
7 43 Gain 6 Contacts. Gain 1 Enemies.
8 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 47 Zenobia Fabble is sent to a new community or parish to preach The Word among the poor.
9 47 Continued as Believer (Mainstream Believer).
9 48 Zenobia Fabble accepted an offer of inducements to betray Zenobia Fabble's faith. Gain 580,000 in cash.
9 51 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 51 Switched to Citizen (Colonist).
10 53 Spent time maintaining and using heavy vehicles.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Colonist).
11 57 Injured.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired.
12 60 A romantic relationship ends badly. Gain a Rival or Enemy.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 65 Gained a contact.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 66 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 50,000 for medical bills.
15 72 Gained a contact.
16 73 Aging Crisis. Owe 60,000 for medical bills.
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