Retired Petty Officer, 2nd class Zettie Johnston  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 75 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)111A54
Shortness of breath, Crazy, Unsettled
 
Skills
Athletics (Strength) 1
Carouse 1
Electronics (Computers) 1
Gun Combat (Energy) 2
Gunner (Capital) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Blade) 1
Melee (Striking) 1
Persuade 2
Profession (Colonist) 0
Seafarer 0
Stealth 0
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Scout Surveyor 01
Believer Missionary/Humanitarian Project Worker15
Navy Line/Crew Petty Officer, 2nd class34
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Percy Babington Enemy 0 3 1 1 Lancian (M/48)
Avery Mccoy Enemy 0 5 4 4 Pirian (M/38)
Haelye Yaya Enemy 0 4 0 0 Ael Yael (M/29)
Haelye Yaya is diminished in both power and influence.
Sampson Dunn Ally 3 0 0 5 Lancian (M/26)
Virgie Hayes Ally 1 0 0 2 Dynchia, Imperium (F/48)
Virgie Hayes is particularly unusual, such as an artificial intelligence or very alien being.
Alfonso Harper Rival 0 2 0 2 Lancian (M/24)
Asa Porter Rival 1 2 0 1 Luriani (M/38)
Asa Porter’s relationships have begun to affect the character.
Constance Uleaven Rival 1 0 1 2 Darmine (F/45)
Constance Uleaven has negatively life-changing event.
Stephanie Steeves Rival 2 3 1 0 Solomani, Imperium (F/39)
Miles Mulvahil Rival 2 1 2 0 Lancian (M/12)
Joesph Hislop Enemy 0 1 1 4 Lancian (M/16)
Mahlon Lambert Rival 0 1 0 3 Lancian (M/39)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 A mission goes wrong and Zettie Johnston is stranded behind enemy lines. Ejected from the service.
2 19 Became a Scout (Surveyor).
2 21 Zettie Johnston's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 25 Zettie Johnston refused an offer of inducements to betray Zettie Johnston's faith. Gain 3 enemies.
4 27 Continued as Believer (Missionary/Humanitarian).
4 28 A new romantic starts. Gain an Ally.
5 31 Continued as Believer (Missionary/Humanitarian).
5 33 Zettie Johnston secretly provide religious rites for a dying leader or noble, although they do not share Zettie Johnston's faith. Gain an Ally in the family and a Rival who disagrees with Zettie Johnston's choice.
6 35 Continued as Believer (Missionary/Humanitarian).
6 38 Zettie Johnston come into conflict with a splinter group Zettie Johnston's own religion which maintains Zettie Johnston's version is the wrong one. Gain 1 Rivals.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 Zettie Johnston is chosen to represent Zettie Johnston's faith in a vid show or other highly public forum.
7 43 Forced to muster out.
8 43 Failed to qualify for Merchant Academy.
8 43 Submitted to the draft.
8 43 Became a Navy (Line/Crew) with the new title Crewman.
8 47 Good fortune
8 47 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
9 47 Aging Crisis. Owe 20,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Navy (Line/Crew).
9 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 51 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Continued as Navy (Line/Crew).
10 53 Zettie Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10 55 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Continued as Navy (Line/Crew).
11 58 Gained a contact.
11 59 Forced to muster out.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 60 Opponents of Zettie Johnston's belief system ambush Zettie Johnston.
12 60 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 63 Good fortune.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 68 Moved to a new world.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 70 Good fortune.
16 72 Aging Crisis. Owe 40,000 for medical bills.
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