Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
A mission goes wrong and Zettie Johnston is stranded behind enemy lines. Ejected from the service. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Zettie Johnston's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Zettie Johnston refused an offer of inducements to betray Zettie Johnston's faith. Gain 3 enemies. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Zettie Johnston secretly provide religious rites for a dying leader or noble, although they do not share Zettie Johnston's faith. Gain an Ally in the family and a Rival who disagrees with Zettie Johnston's choice. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Zettie Johnston come into conflict with a splinter group Zettie Johnston's own religion which maintains Zettie Johnston's version is the wrong one. Gain 1 Rivals. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Zettie Johnston is chosen to represent Zettie Johnston's faith in a vid show or other highly public forum. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
47 |
Good fortune |
8 |
47 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Navy (Line/Crew). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Continued as Navy (Line/Crew). |
10 |
53 |
Zettie Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
55 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Navy (Line/Crew). |
11 |
58 |
Gained a contact. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Opponents of Zettie Johnston's belief system ambush Zettie Johnston. |
12 |
60 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |