Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
A-Wa-ka Ebtaka is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
A-Wa-ka Ebtaka is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attacked by enemies that A-Wa-ka Ebtaka easily defeat. |
3 |
30 |
Gain Enemy if A-Wa-ka Ebtaka don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
A-Wa-ka Ebtaka run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
A-Wa-ka Ebtaka discover a world, item or information of worth to the Imperium. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
37 |
Psychologically damaged by A-Wa-ka Ebtaka's time in the scouts. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Imperial trade restrictions force A-Wa-ka Ebtaka out of business. |
8 |
40 |
Returned to Believer (Mainstream Believer). |
8 |
41 |
A-Wa-ka Ebtaka is chosen to represent A-Wa-ka Ebtaka's faith in a vid show or other highly public forum. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
A-Wa-ka Ebtaka is chosen to represent A-Wa-ka Ebtaka's faith in a vid show or other highly public forum. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |