Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Adele Garza's ship is damaged, and Adele Garza have to hitch-hike Adele Garza's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 2 Enemies. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
33 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
35 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Agent (Intelligence). |
6 |
40 |
Adele Garza went above and beyond the call of duty. |
6 |
41 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
42 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Adele Garza do not know what happened to Adele Garza. There is a gap in Adele Garza's memory. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
Spend time with an alien race. Gain a contact. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
52 |
Attempted a risky adventure and was wildly successful. |
10 |
52 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
53 |
Became a Scholar (Field Researcher). |
12 |
54 |
An expedition or voyage goes wrong, leaving Adele Garza stranded in the wilderness. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Good fortune. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |